57f61f8b3c90c20e502975f38553df8c17fcfdd8
[psensor.git] / src / unity / ui_unity.c
1 /*
2     Copyright (C) 2010-2011 jeanfi@gmail.com
3
4     This program is free software; you can redistribute it and/or modify
5     it under the terms of the GNU General Public License as published by
6     the Free Software Foundation; either version 2 of the License, or
7     (at your option) any later version.
8
9     This program is distributed in the hope that it will be useful,
10     but WITHOUT ANY WARRANTY; without even the implied warranty of
11     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12     GNU General Public License for more details.
13
14     You should have received a copy of the GNU General Public License
15     along with this program; if not, write to the Free Software
16     Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
17     02110-1301 USA
18 */
19
20 #include <unity.h>
21
22 #include "psensor.h"
23
24 static int initialized;
25 static UnityLauncherEntry *psensor_entry;
26 static unsigned int last_visible = -1;
27
28 void ui_unity_launcher_entry_update(struct psensor **sensors,
29                                     unsigned int show)
30 {
31         if (!initialized) {
32                 psensor_entry = unity_launcher_entry_get_for_desktop_file
33                         ("psensor.desktop");
34
35                 unity_launcher_entry_set_count(psensor_entry, 0);
36                 initialized = 1;
37         }
38
39         if (last_visible != show) {
40                 if (show)
41                         unity_launcher_entry_set_count_visible(psensor_entry,
42                                                                TRUE);
43                 else
44                         unity_launcher_entry_set_count_visible(psensor_entry,
45                                                                FALSE);
46                 last_visible = show;
47         }
48
49         if (sensors && *sensors) {
50                 double v = get_max_temp(sensors);
51
52                 unity_launcher_entry_set_count(psensor_entry, v);
53         }
54 }