*/
#include <unity.h>
+#include <temperature.h>
#include <ui_unity.h>
static int initialized;
if (!initialized) {
psensor_entry = unity_launcher_entry_get_for_desktop_file
- ("psensor.desktop");
+ (PSENSOR_DESKTOP_FILE);
unity_launcher_entry_set_count(psensor_entry, 0);
initialized = 1;